Genshin Impact was the world’s top grossing Gacha-based mobile game in Q1 2022, Sensor Tower data shows.
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months : r/Genshin_Impact
Tower of Fantasy Global Exceeds 3 Billion Yuan ($436M Dollars) In 2022 (This Includes Mobile and PC revenue) : r/gachagaming
$1B Every 6 Months; Genshin Impact Cranks Out Amazing Results
Genshin Impact continues to dominate mobile RPG market with over $3.5 billion in lifetime revenue
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months
Genshin Impact Generates $3.7 Billion on Mobile in First Two Years
Genshin Impact generates $1 billion every six months on average, with 70% of its revenue coming from Asia
Genshin Impact has reportedly pulled in a stunning $3 billion on mobile so far
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months : r/Genshin_Impact
Almost Half A Billion Dollars In Just A Month : r/Genshin_Impact
Genshin Impact Races Past $1 Billion on Mobile in Less Than Six Months
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months
Genshin Impact becomes fastest mobile game to hit $5 billion in player spending, ahead of Candy Crush and Honor of Kings